Here are the latest patch notes for Warzone. We’ve condensed the patch notes to focus on major balancing changes, as we know you guys care a lot more about buffs and nerfs than you do about big fixes.

Warzone season 1 Patch Notes
Here are the latest patch notes for Warzone & MWIII Season 1! | © Activision

In this article, we’ll regularly update you with the latest set of patch notes, focusing on weapon balance. You can also find info below on when to expect the next patch, and how big the current patch is. Let’s get started.

Note: These are the Warzone patch notes. Here are the latest Modern Warfare 3 patch notes, if you’re looking for standard multiplayer updates.

When Is Warzone Updated?

Warzone will continue to receive weekly balancing patches on Wednesdays at 9 am PT (12 pm ET / 5 pm GMT / 6 pm CET), as was the case during MW2019, BOCW, Vanguard, and MW2. Although, smaller “hot patches” are deployed at any time in response to major bugs, and seasonal updates are only deployed every couple of months.

If the date and time of Warzone’s weekly update changes, then we will keep you informed.

Warzone Update Today (December 14) | Patch Size

This patch is less than 2 GB on all platforms. This update contains some balance changes and bug fixes, but no actual content, hence it’s fairly small.

Crazy to think the game isn’t even bigger on hard drive in general, especially given how massive it was during MW2019 and BOCW.

Warzone Update Today (December 14) | At A Glance

Here is a quick overview of some highlights from this patch:

  • Nerfed: DG-58, FR 5.56, BAS-B, COR-45, Renetti, DM-56, Enforcer, Interceptor, Tyr, Haymaker, Fennec.
  • Buffed: Nothing.
  • Rebalanced first person and enemy footstep audio.

If you’re looking for a full overview of the new content rather than just balancing changes, check out what’s coming in the new season.

Warzone Update Today (December 14) | Patch Notes

  • Strongholds
    • A Blacksite key will only be rewarded the first time a Stronghold is completed.
    • Subsequent captures by other Squads will not reward a key.

Resurgence

  • Urzikstan Resurgence*
    • Redeployment
      • The Resurgence redeployment mechanic will now be disabled at the end of Circle 3 to bring it inline with other Resurgence variants.
    • Public Events
      • Disabled the chance of Occupation Scan event in circle 2 as it could conflict with the Loadout Drop, which remains.
      • Disabled the chance of Cash Drops during infil because during certain scenarios it may cause issues.
      • The chances for a Public Event to occur in later Circles has been adjusted.


» Assault Rifles «

  • DG-56 (MWIII)
    • Max Damage reduced to 32, down from 40.
  • FR 5.56 (MWIII)
    • Max Damage reduced to 35, down from 43.

» Battle Rifles «

  • BAS-B (MWIII)
    • Max Damage reduced to 35, down from 39.
    • Min Damage reduced to 25, down from 27.

» Handguns «

  • COR-45 (MWIII)
    • Akimbo
      • Max Damage reduced to 30, down from 45.
  • Renetti (MWIII)
    • Akimbo
      • Max Damage reduced to 22, down from 33.
      • Headshot Multiplier reduced to 1.2, down from 1.4.

» Marksman Rifles «

  • DM56 (MWIII)
    • Max Damage reduced to 41, down from 50.
    • Min Damage reduced to 37, down from 39.
  • KVD Enforcer (MWIII)
    • Headshot Multiplier reduced to 1.8, down from 2.2.
  • MTZ Interceptor (MWIII)
    • Headshot Multiplier reduced to 1.5, down from 2.
  • TYR (MWIII)
    • Akimbo
      • Max Damage reduced to 70, down from 120.

» Shotguns «

  • Haymaker (MWIII)
    • Max Damage reduced to 36, down from 52.

» Submachine Guns «

  • Fennec 45 (MWII)
    • Max Damage reduced to 22, down from 25.
    • Headshot Multiplier reduced to 1.25, down from 1.35.
    • Lower Torso Multiplier reduced to 1, down from 1.1.

All Modes

  • Rebalanced first person and enemy footstep audio.
  • Fixed collision issues with various elements across Urzikstan allowing Players to exploit/peek/shoot through them.
  • Fixed an issue that allowed Players to get stuck inside locked buildings that should otherwise be inaccessible.
  • Fixed additional issues with incorrect text appearing on Challenges.

And there you have it ladies and gentlemen, an overview of the latest patch notes for Warzone, and what we believe the current meta to be. We hope you found it helpful.

Why not use the DMZ mode to level up some of these weapons?

Leave a Reply

Your email address will not be published. Required fields are marked *